AI Insights · Timothy · July 2024
Top 5 Casual Games on Android in Sweden: Q2 2024 Performance
In Q2 2024, the top 5 casual games on Android in Sweden saw varied performance in downloads, revenue, and active users, with [Royal Match](https://app.sensortower.com/overview/com.dreamgames.royalmatch?country=US) leading in revenue.
During the second quarter of 2024, the performance of the top 5 casual games on the Android platform in Sweden showcased interesting trends in downloads, revenue, and weekly active users. Here’s a detailed look at each game:
Royal Match from Dream Games, Ltd. experienced fluctuating revenue, peaking at approximately $42K in the week of April 8 and dipping to around $25K in mid-June. Downloads varied, reaching a high of 3.5K in the first week of June. Weekly active users remained steady, peaking at nearly 46K in early May before stabilizing around 44K by the end of June.
Subway Surfers by SYBO Games saw modest revenue, with a peak of $214 in the first week of April and a slight decline to $110 by the end of June. Downloads fluctuated, with a notable spike to 2.6K in mid-May and ending the quarter at 2.2K. Weekly active users remained fairly stable, with a high of 39K in late April and June.
Travel Town - Merge Adventure from Magmatic Games LTD showed consistent revenue growth, peaking at $23K in mid-May. Downloads, however, saw a downward trend, starting at 2.4K in mid-April and decreasing to 1.2K by the end of June. Weekly active users remained stable, averaging around 10K throughout the quarter.
Kahoot! Play & Create Quizzes by Kahoot! experienced steady revenue, peaking at $406 in late April and stabilizing around $294 by the end of June. Downloads peaked at 1.8K in early April and decreased to 769 by the end of June. Weekly active users reached a high of 11.8K in early April but declined to 8.8K by the end of the quarter.
Words of Wonders: Crossword by Fugo Games showed stable revenue, peaking at $522 in early April and ending the quarter at $486. Downloads were consistent, peaking at 1.7K in mid-April and stabilizing around 1.6K by the end of June. Weekly active users saw a peak of 10.5K in early April, with a slight decline to 9.6K by the end of June.
This data from Sensor Tower provides valuable insights into the performance of these top casual games in Sweden. For more detailed insights and trends, visit Sensor Tower.